, hold off investing in this place, until you have either maxed out stone quarry or can commit the funds to do it. **edit I forgot Rackdo ♥♥♥♥♥♥♥ Gorge is unpleasant climate, I mean really. With Malekith first skill points, I take blue skill line and cost reduction on units, serve or die.Īfter that you you should try and take Hag Graef they will leave it undefended so you can waltz right in. In the minor T1 minor settlements have two/ or three economy buildings at T1 or a barracks no growth buildings as the research counters the initial need, T2 can be defenses which leaves T3 for temp growth buildings. beeline for growth techs, occupy all settlement's then enact the PO edict, you still get a rebellion but you can get back in time. I've noticed the AI does pretty much the exact same thing every time. I personally love the challenge and at this point I've done the first 20 turns of the Malekith campaign on both VH and Legend 5+ times. A lot of people are having trouble with the Malekith ME campaign. You can delete the barracks at the start and upgrade the capital, next turn construct a stone quarry, after that make PO and income when the slots open. Guide to Malekith ME Campaign - Mommy isn't around to help. Originally posted by Sn3z:Is this ME or vortex?
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